@startuml
sprite $suse [48x48/16] {
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}


!define FA6_SUSE(_alias) ENTITY(rectangle,black,suse,_alias,FA6 SUSE)
!define FA6_SUSE(_alias, _label) ENTITY(rectangle,black,suse,_label, _alias,FA6 SUSE)
!define FA6_SUSE(_alias, _label, _shape) ENTITY(_shape,black,suse,_label, _alias,FA6 SUSE)
!define FA6_SUSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,suse,_label, _alias,FA6 SUSE)
skinparam folderBackgroundColor<<FA6 SUSE>> White
@enduml